Keyboard and mouse support is coming to Microsoft’s Xbox Cloud Gaming service


Microsoft’s Xbox Cloud Gaming service was recently added , allowing you to play the game on Xbox One, phones, tablets, and web browsers via the cloud. But unlike the PC version of the title, you can’t use a keyboard and mouse to control your plane. However, this is about to change, according to Flight simulator directs Jorg Neumann.

In a developer Q&A session spotted by , Neumann said Microsoft is working on adding platform-level support for the feature, suggesting that most games on Xbox Cloud Gaming could eventually include the input method. “So the platform team is working on that. I know I can’t give a date because it’s the platform team. I don’t know their dates, but it’s coming,” he said. “Hopefully it will be done by June or so, but I can never say.”

Responding to The edge, a Microsoft spokesperson confirmed that the company was working on the feature, but declined to provide a release date. “At launch, Microsoft Flight Simulator supports standard controller inputs for cloud gaming,” they said. “The team is experimenting with touch/gyroscope and are excited to embrace M&K once it’s available on the platform, but we don’t have any specific announcements or timelines to share at this time.”

Keyboard and mouse support would be a useful addition to Xbox Cloud Gaming for several reasons. For one, it would allow PC and Mac owners to play games like Infinite Halo without buying a controller. Instead, they could use the peripherals they already have on hand. Second, it would make it easier for Microsoft to offer PC exclusives like Age of Empires IV in the service.


Comments are closed.