Microsoft’s Xbox Cloud Gaming service was recently added , allowing you to play the game on Xbox One, phones, tablets, and web browsers via the cloud. But unlike the PC version of the title, you can’t use a keyboard and mouse to control your plane. However, this is about to change, according to Flight simulator directs Jorg Neumann.
In a developer Q&A session spotted by , Neumann said Microsoft is working on adding platform-level support for the feature, suggesting that most games on Xbox Cloud Gaming could eventually include the input method. “So the platform team is working on that. I know I can’t give a date because it’s the platform team. I don’t know their dates, but it’s coming,” he said. “Hopefully it will be done by June or so, but I can never say.”
Responding to The edge, a Microsoft spokesperson confirmed that the company was working on the feature, but declined to provide a release date. “At launch, Microsoft Flight Simulator supports standard controller inputs for cloud gaming,” they said. “The team is experimenting with touch/gyroscope and are excited to embrace M&K once it’s available on the platform, but we don’t have any specific announcements or timelines to share at this time.”
Keyboard and mouse support would be a useful addition to Xbox Cloud Gaming for several reasons. For one, it would allow PC and Mac owners to play games like Infinite Halo without buying a controller. Instead, they could use the peripherals they already have on hand. Second, it would make it easier for Microsoft to offer PC exclusives like Age of Empires IV in the service.